By Alex G. DzugovicThe technology used in the development of Maya and other 3D animation software is an increasingly important tool for the artists, but for many artists, it’s an area that has been left largely untouched.
While Maya is used to create animated sequences for films, video games and other creative applications, it can also be used to develop 3D models, and to produce animations for virtual environments.
That’s what a team of researchers led by MIT’s Department of Engineering and Applied Sciences has done with a new project called 3D Animations with Maya.
Using a software package called MayaStudio, the researchers were able to make 3D animations using the software and render 3D objects in the Maya environment using a series of Maya scripts.
While the software is free to use and licensed under Creative Commons Attribution-ShareAlike 2.0 Generic License (CC BY-SA 2.5), the authors of the study said that while the software provides the ability to make animations, it doesn’t provide any of the tools that are needed to create realistic 3D scenes.
The authors suggest that the developers should create a new software package that is more similar to what the software currently provides, but that they should also add a number of tools that would make it easier to develop animations using Maya.
For example, they suggested that developers of 3D graphics software should be able to include a tool that allows them to render in 3D from a Maya model.
This would allow developers to use a different technique than what they are currently using to create the animations, and could even allow them to produce a 3D model with just the 3D tools available in the software package.
The study was published in the Journal of the American Chemical Society, and the researchers said in a press release that the team is working on a version of the software that would include this new functionality, and will be available as an open source project in the near future.